process

Rogues of Titan

General VisDev

A variety of interior and exterior environment concepts and visual development of locations for Rogues of Titan. The majority of the work utilizes a 2D+3D workflow, passing the ball between tools as soon as one's speed and use diminishes. There's a bit of UE5 work in here too!

Rogues of Titan - General VisDev — iteration 1
Rogues of Titan - General VisDev — iteration 2
Rogues of Titan - General VisDev — iteration 3
Rogues of Titan - General VisDev — iteration 4
Rogues of Titan - General VisDev — iteration 5
Rogues of Titan - General VisDev — iteration 6
Rogues of Titan - General VisDev — iteration 7
Iteration 01 / 07

Further